The NUS Singapore History Prize is an award given to a book on the subject of history, published in Singapore, written in English or translated into English. It is open to creators of any nationality. The aim of the prize is to cast a wide net, and to encourage writers to explore different perspectives on history.
The prestigious prize was established in 2014 by an endowment, and is awarded every three years. It is administered by the Department of History at the University of Singapore. The Prize carries an award of $50,000 Singapore dollars. In addition, short listed books receive public recognition.
This year, there were 235 submissions to the competition, and the judges were impressed by the range of submissions. They highlighted the importance of the Singapore story, and how it can be retold in diverse ways. The winners were announced at a ceremony held on Tuesday evening in the presence of the Chancellor of the University of Singapore, Prof Lee Tzu Yuan, and Vice-Chancellor of NUS, Prof Tan Eng Ching.
In addition to announcing the prize winners, the judging panel also selected a “readers’ favorite,” based on votes from 4,000 consumers. These votes will be used to inform next year’s shortlists. The four winning authors—Ali bin Salim, Daryl Qilin Yam, Pan Zheng Lei (Pan Cheng Lui) and Rma cureess—will each receive a cash prize of $1,000 Singapore dollars, and readers who voted will get a chance to win book-purchase vouchers worth $50 Singapore dollars.
4D is a popular lottery game in Singapore that allows players to place bets on 4-digit numbers from 0000 to 9999. You can place bets using a 4D roll entry, system entry or iBet entry. The game is available at all Singapore Pools outlets. The odds of winning are based on the probability of each number appearing. You can also bet with the Ningguo 88, which is a combination of two digits from 1 to 88.
The winning project will be able to develop a reliable and affordable 3D camera pose measurement algorithm that can help with augmented reality and virtual reality applications. They will also be able to demonstrate how the technology can reduce the time and cost of implementing AR/VR applications, which could enable more people to experience these immersive technologies. This is a very important milestone in the development of 3D camera pose measurement, as it will make these technologies more accessible to the public. This will lead to a wide-spread adoption of AR/VR and increase its impact on our daily lives.